> ## Documentation Index
> Fetch the complete documentation index at: https://help.getatelier.design/llms.txt
> Use this file to discover all available pages before exploring further.

# Project overview

> The timeline, the things that need attention, recent activity and project files.

The **Overview** is the project's front page. It is built to answer one
question in five seconds: is anything wrong here?

## The header

Project name, site address, a link to the client, and three chips:
**status**, **current phase** and **project type**. Below them the project
description, and the **Team** and **Budget** summaries.

The cover image sits to the right — usually the hero render or the main
pinboard.

## Timeline

Every phase as a coloured bar across the months, with a marker on today. The
top right shows how much of the current phase is left.

## Needs your attention

A row of cards, each counting a specific way an interiors project goes wrong.

**A card appears only when it has something to report**, so the number of them
varies by project and by week — this is a list of what is wrong, not a
dashboard of everything that could be. When nothing qualifies the block says so
outright: *Everything is on track · nothing needs attention*.

Most of them are counting **item statuses** on the project's schedules, which
is why keeping statuses honest is what makes this block worth looking at:

| Card                      | What it counts                                                                                                                        |
| ------------------------- | ------------------------------------------------------------------------------------------------------------------------------------- |
| **Pending approval**      | Items specified and waiting on the client.                                                                                            |
| **Awaiting for too long** | Of those, the ones pending more than seven days — the prompt to chase.                                                                |
| **Ready to order**        | Items the client approved that nobody has ordered. The gap between yes and bought, and the most common source of a late installation. |
| **No price set**          | Items with no selling price. Every one makes your budget figure optimistic.                                                           |
| **No room assigned**      | Items with no space against them. Painful on delivery day, when nobody knows which floor the console goes to.                         |

The rest watch the project around them: **Overdue tasks**, **Client
reactions** waiting in the Inbox, deliveries **arriving this week** and items
with **no tracking info**, **over budget** and **budget 80% reached**, an
**unpaid invoice**, and a **phase ending soon**.

Each card is a count and a link. The status-driven ones above open a schedule
filtered to that condition — the one with the most matching items, so on a
project running several schedules the card's count can be higher than the list
you land in front of. The rest take you where that problem lives instead: the
task list, the Inbox, the project's schedules, the timeline.

Either way the aim is to get them to zero, or to know why you have not.

## Pinboards

A strip of the project's pinboards with thumbnails, so you can jump straight
into whatever you are presenting.

## Recent activity

A log of what changed and when — *Soleil Pendant Light updated*, *Ondé Sofa
updated* — with **17 more** to expand the full history.

Useful for two things: picking up a project you have not touched in a
fortnight, and working out who changed a price.

## Project files

Proposals, contracts, engagement letters — the documents that belong to the
job rather than to a schedule. **Upload file** adds them.

Keep signed documents here rather than in email. The next person to pick up
the project will look here first.
