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Atelier holds the whole of an interior design project: the client, the concept, the products you specify, what they cost, what you charge, what has shipped, and what has been paid. One place, one set of numbers.

How Atelier is put together

Five things, and everything else hangs off them.
  • Studio — Your workspace. Your branding, currency, tax settings and team live here, and everything below belongs to it.
  • Clients — The people you bill. A client can have several contacts and several projects.
  • Projects — One per job. Holds the timeline, tasks, pinboards and schedules for that job.
  • Product library — Every product your studio has ever specified, shared across all projects. Specify a piece once, reuse it forever.
Inside a project you work in two places:
  • Pinboards are how you show the idea. A canvas of images, plans, materials and product shots that the client can open, comment on and approve.
  • Schedules are how you deliver it. An FF&E list with quantities, costs, markup, lead times and procurement status, which turns into purchase orders and invoices.
A pin on a board and a row on a schedule can be the same product. Link them once and a price change updates in both.

A typical week

1

Monday — plan

Open Home. Your overdue and upcoming tasks are on the left; drag what you intend to do into Today.
2

Tuesday — specify

Browse vendor sites, capture products into the library, drop them onto a pinboard for the living room.
3

Wednesday — present

Share the pinboard with the client. They comment and approve in their browser. Their replies land in your Inbox.
4

Thursday — cost it

Approved items go onto the schedule. Set vendor cost and markup, apply tax, see the client total against the project budget.
5

Friday — bill and order

Raise purchase orders to vendors, create the client invoice from the schedule, log your hours.

The example project

A new studio is not empty. It arrives with one worked example — Riverside Condo — carrying a finished pinboard, 26 products in the library, a schedule built from them and the client it is all for. It exists so the screens have something in them the first time you open them: an empty schedule teaches nothing about what a schedule is for. It is a complete project, finance included. The client has a name, a billing address and contact details, so Finance, invoices and purchase orders all have something real to work from on your first day — nothing in the example is waiting on a field you have to fill in before it will render. You will know it by the EXAMPLE badge on its card, and by the line where every other project shows its status, which reads Explore me instead. Its card is deliberately quieter than the rest — dashed border, muted image — so it never gets mistaken for work. Everything in it is real and editable. Change prices, restyle the board, set statuses and watch the totals move; it is a sandbox that behaves exactly like a live project because it is one.
The example client is invented — the address is nobody’s and the email cannot receive mail, so there is no way to write to it by accident. Delete the example whenever you have seen enough and its client goes with it, leaving nothing behind in your client list. Two things keep that client: another project using it, or your having edited it — editing a sample client is how you say it is yours now, and Atelier stops treating it as sample data.

Where to start

Your first project in 10 minutes

The fastest way to understand Atelier: build a real project end to end.

Finding your way around

The sidebar, Home, Inbox and the project workspace explained.
Set up your studio and using Atelier from Claude are covered later in this Help Center, in the Settings and AI sections.