The header
Project name, site address, a link to the client, and three chips: status, current phase and project type. Below them the project description, and the Team and Budget summaries. The cover image sits to the right — usually the hero render or the main pinboard.Timeline
Every phase as a coloured bar across the months, with a marker on today. The top right shows how much of the current phase is left.Needs your attention
A row of cards, each counting a specific way an interiors project goes wrong. A card appears only when it has something to report, so the number of them varies by project and by week — this is a list of what is wrong, not a dashboard of everything that could be. When nothing qualifies the block says so outright: Everything is on track · nothing needs attention. Most of them are counting item statuses on the project’s schedules, which is why keeping statuses honest is what makes this block worth looking at:
The rest watch the project around them: Overdue tasks, Client
reactions waiting in the Inbox, deliveries arriving this week and items
with no tracking info, over budget and budget 80% reached, an
unpaid invoice, and a phase ending soon.
Each card is a count and a link. The status-driven ones above open a schedule
filtered to that condition — the one with the most matching items, so on a
project running several schedules the card’s count can be higher than the list
you land in front of. The rest take you where that problem lives instead: the
task list, the Inbox, the project’s schedules, the timeline.
Either way the aim is to get them to zero, or to know why you have not.